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Platform Support
| - Is the LINE Login LIFF version supported when used together with the Web version?
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SDK
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Wallet Connect Flow
| - Does the LINE version follow the Wallet Connect flow below?
Access Unifi Apps(LINE Login LIFF) → Consent to Channel → Add Official Account → Launch Unifi Apps → Wallet Connect(e.g. at payment or reward step) - Does the Web version follow the Wallet Connect flow below?
Access Unifi Apps(Web) → Wallet Connect → Launch Unifi Apps - Is the connected wallet address clearly shown to the user?
- Is the
disconnectWallet feature available?
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Payment Features
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LINE Integration
| - Are LINE Login, Messaging API channels, and a Published LIFF created via LINE Developers?
- Is the Official Account(OA) properly linked and
aggressive set? Go to LINE Developers > LINE Login Channel > LIFF > Add friend option, and set it to On(aggressive) - Is the OA Rich Menu configured according to the design guide?
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Invite Friends
| - In the LIFF version, is
ShareTargetPicker implemented for inviting friends? - In the Web version, is a “copy invite link” feature available?
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UX/UI
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| Security | - Never expose wallet private keys, clientSecret, or other sensitive credentials in frontend code, version control, or unsecured environments. These credentials must be securely stored on the backend or in a protected secrets management system.
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Game Content Determination
| - Please review the Game Content Determination Checklist.
- Is the primary purpose of the Unifi Apps to provide entertainment or fun?
- Do different outcomes occur based on user actions?
- Are there clear rules and constraints?
- Is there a game-like flow with start, progress, and end?
- Are there obstacles to overcome and a sense of accomplishment?
- If the Unifi Apps is determined to qualify as a game, make sure to refer to the GRAC guideline document.
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